WE VIVIDLY PRESERVE THE UNIQUE EXPERIENCE OF PLACE

We use 360 capture as the core technology to preserve significant structures, landscapes and places, augmenting that emerging digital technology with super high-resolution photography and light and radar scanning.
With virtual preservation, we are able to capture far more information than current production technologies can exploit, future proofing a project for three to four generations.


WE PRESERVE

Structures slated for demolition/renovation

Buildings in decay

Changing landscapes

New builds

Exhibitions



WE ACTIVATE PLACES IN NEW, UNEXPECTED WAYS

We recreate and augment structures, landscapes and places using emerging digital technologies: virtual  and augmented reality; large scale format imagery; 3D printing; and so on.
Virtual activation elevates the original space beyond its previous limits. People can experience it anywhere, anytime, interacting with it in ways never before possible: flying through rooms, scaling facades, transforming walls—even customizing the experience.


WE ACTIVATE BY

Augmenting existing buildings/landscapes

Digitally restoring buildings/landscapes

Creating experiences not yet possible in real life

Inserting renderings into real environments



WE TRANSFORM PLACES INTO IMMERSIVE EXPERIENCES

We are a design studio that leverages emerging technologies to preserve and activate the built environment, creating immersive experiences and stories.



WE ARE


Thomas Hirschmann has helped create a vision for the holy city of Mecca and has lectured at the Harvard Graduate School of Design on communicating design and the power of making stuff with cow dung.

Thomas is a writer and strategist who has helped organizations tell their stories for the past 15 years, including sustainability and innovation narratives for both global leaders and radical startups. His current focus is on constructing narratives for the built environment: helping architects, designers, planners, academics, and developers tell their stories.

Thomas has been an associate creative director at the McCann ad agency, an art critic at Canada’s national newspaper and largest independent magazine, and a financial journalist. He has published on the subject of innovation and identity in Germany, designed lighting systems exhibited at La Triennale di Milano in Italy, and curated an art film festival in Toronto.


Anthony Murray has filled storefronts with swimming sharks and empty street lots with dimensional words, and is about to drop a 360 video system from the stratosphere in a balloon.

Anthony is a BAFTA-award winning designer with over 15 years experience in visual communication for broadcast, interactive and special formats. A former designer at Bruce Mau Design, he has worked with big commercial players like The Coca Cola Company, Unilever, and Cadbury, and innovative institutions such as Arizona State University.

As an associate partner at internationally renowned Alsop Architects, he developed new forms of CG visualization and film making, Anthony is now focused on 360 imaging and its emerging applications within the fields of visualization, storytelling and transmedia development. He is currently working on the web’s first interactive 360 video documentary, telling the stories of those experiencing the dramatically changing Arctic.



CONTACT


HELLO@THETHIRDFATE.COM


©2015 The Third Fate. All Rights Reserved.